To get more experience with 3D and game engines I set out to make a small apartment scene in Unity. During this short project I created an environment, player controller, several models and programmed interactions like opening a door, turning on an air conditioner and holding a lantern.
Client: Personal
Role: Artist, Developer
Programs: Unity
Released: 2019
Role: Artist, Developer
Programs: Unity
Released: 2019
Layout
Models, Lighting and Interactions
The AC, which could be turned on or off. Doing so also caused small strips of cloth to react to the wind change.
The radiator model.
External lights and windows across the street.
The back balcony.
The kitchen.
The lantern that could be picked up and interact with the environment.
Experimenting with the lantern.
Attempting to make a shower curtain.
Player Character
Programming the player character movement and motion.
Having the player interact with objects as well as triggering different footsteps depending on the environment.